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GUEDORIGINALS

AURORAPRESTIGE

BET PER SPIN · DEMO CREDITS

TWO GAMES · ONE SPIN

Centre line · Match 3 in the middle + Resonance · Match 5+ anywhere

Ready to play
BALANCEDEMO
1,000.00cr
cr
LAST RETURN
0.00cr

Resonance · 5 → 2× · 6 → 4× · 7 → 8× · 8 → 16× · 9 → 40× Matching objects out of 9 · No alignment needed · Both returns add up

History
YOUR SESSION

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AURORA · FIELD GUIDE

Learn the game.

Your first minute in Aurora.

Choose a world, set your bet, then spin. The same nine objects can pay in two ways.

  1. Choose & setPick a world and a bet within its range.
  2. Spin onceThe displayed cost is charged once.
  3. Read the returnCentre line + Resonance. Net = return − cost.

This guide never places a bet. Fictional credits only. Reopen it with Rules at any time.

FICTIONAL CREDITS · No real payment · Reading and examples never spend credits.

Prestige · Editions

v5.0 — Robot matches & automatic wins
Play vs Robot directly in Multi. After 5 seconds without a human opponent, a clearly labelled Casual robot match begins. Win presentations close automatically; enabled Autoplay continues without a key press. Previous visuals, sounds and controls preserved.

v4.30 — Clear navigation & fluid reels
Transparent console, compact Panorama access, direct landscape visits, graphical wins without close icons or scrollbars, reused reel frames and separate ranked/casual Arena queues.

v4.29 — Saphir & Horizons
Central win plaques, email sign-in, coordinated typography, 30 new panoramas in a separate gallery, 90/10 duels, worldwide ranks and funded promotions. Base Solo return 92%; Ascension and Ante totals are detailed in the current rules.

v4.28 — Imperial Accounts & Leagues
Password accounts keep finishes, collection and server gifts across updates. Autoplay pauses for Ascension and resumes its remaining paid spins. Wins stay on an opaque screen until Space or a tap. Sculpted gold cockpit, rectangular gemstone SPIN for each world, gold-only logo, Imperial Horse and Lapis Lion. Permanent relics: 3,000 / 6,500 / 12,000 cosmetic credits. Five weekly human leagues with server ranks, bounded free-spin prizes and one-time delivery.

v4.27 — The Daily Treasury
30 distinct treasures: one per UTC connection day, without a spin or purchase. Missed days preserve progress. Previous editions remain yours. Daily points continue after the series. Opaque floor pieces, unified symbol colours, finer cached artwork and shorter reel strips. Saphir impérial cockpit, with a full-surface rectangular SPIN and a gemstone colour for each world. Existing vessel and cockpit dimensions retained.

v4.26 — Vegas & restored proportions
Original console and full-surface SPIN; restored space for the glass reels. Five precious daily treasures, half-size floor objects and up to 15 displayed per world. Three Aurora bonus emblems and distinct original fanfares. Five floating win celebrations. Ante +25% / +50% / +100% for 2× / 3× / 5× Ascension chance. AUTO requires the full batch balance, including Ante.

v4.25 — Signature, features & daily collection
Ascension, Pulse and Zenith with clear purchase reviews. A mechanical feature reveal, six original sounds and a quieter cockpit. Daily dated instruments and collection objects placed on the five world floors. Each room rewards 7 and 28 consecutive days of paid Solo activity.

v25.0 — Final Polish
Four cinematic action panoramas: dinosaurs, fighter jets, duelling dragons and an orbital battle. Ion artwork is 10% smaller. Tutorial bet cards no longer overlap. Shorter world transitions and win presentations, synchronised sound, calmer interface motion and consistent typography. No new game mechanics.

v24.0 — Beyond the Horizon
Four original unlockable panoramas, a visual beginner guide and a live paytable. The fullscreen control no longer overlaps Menu. Phone controls return to the V22 layout. Existing collections and unlocks are preserved.

v23.0 — The Treasury & Mobile
Fifteen original museum-inspired object images, full-size inspection and world filters. Clear entry and win presentations without optical blur. Dedicated phone and tablet controls, portrait and landscape layouts, larger touch targets and fullscreen with an immersive fallback.

v22.0 — The Aurora Reliquary
15 collectible relics, three daily selections, three rarity tiers, six collection ranks and permanent cosmetic showcases in the five rooms. The Star upper rim now uses the exact Gold upper section. Demo cosmetics only; no probability or payout changes.

v21.0 — Living Worlds
Five distinct ambient signatures, light reflected on the floor, and ascending world arrivals. Star uses one continuous sapphire frame, one Gold pane and a single base. Geometry, symbols and game mathematics are unchanged.

v20.0 — Celestial Moments
A new celestial Star crown with one continuous Gold glass neck. Anticipation follows two visible matching symbols. Five win presentations use the settled net amount, with skippable counters, reduced motion and finite Auto. No probability or payout changes.

v19.0 — Reference console & Stellar Collection
The requested clean black-and-champagne console returns with Bonus Buy and Ante Bet integrated. Optional Ante: 25% extra cost for twice the Ascension trigger chance. Autoplay continues after ordinary wins by default. Unified return/net displays and responsive zoom fixes. Larger planets and floor reflections in Star room; a new sapphire-and-diamond case with the exact Gold glass.

v18.0 — Sculpted console & Bonus Buy
A new dimensional metal console, inset displays and raised SPIN control. V16 reel audio restored; Ion IV gains a star core and diamond-set bands. Approved glass and capsule proportions retained. Optional Ascension purchase: 9× bet, explicit confirmation, five spins and 94% theoretical purchase return.

v17.0 — Aurora Ascension & the Cockpit Edition
Five free spins with rising multipliers. Tailored leather and machined command controls. Shared Gold-room glass in all five worlds, corrected Ion IV silhouette and softer original sound effects.

v16.0 — The Aurora Sound Signature
Original glass, crystal and metal sound effects. Reel locks follow actual visual stops in Solo and Arena, including Turbo. Distinct small, big and rare win cues, finish upgrades, room signatures and multiplayer feedback. Separate Music and Effects controls, gentle music ducking and bounded audio voices. The existing room music is retained. A small optical gap separates PRESTIGE from the room selector; Blue cycles through vivid colours without mixing desaturated overlays. The approved symbols, vessel geometry and game rules are retained.

v15.0 — Luminous Motion
A richer level-I baseline inspired by the previous level IV. A redesigned Ion IV, five-spire Flux and three-chamber Plasma, with increasing inner light across all five finishes. The preferred logo returns to its earlier size. Reels accelerate, cruise and brake into their exact final position; gentle stop glints, finish arrivals and result reveals add feedback. World transitions retain their upward direction and settle cleanly when interrupted. Existing vessel dimensions, music, rules and probabilities are retained.

v14.0 — The Jewel Collection
Five recognisable symbol families, each redrawn through five finish levels. Unified gold and platinum settings, clearer crystal facets and consistent lighting. The preferred Aurora logo returns. Artwork is cached once and shared by moving and settled symbols, Solo, Arena and the paytable. Existing vessel dimensions, rules, probabilities and music are retained.

v13.0 — A shared visual language
A new gold Aurora Prestige wordmark with a blue-violet centre. Consistent charcoal surfaces, champagne-gold borders, typography and controls across Rules, Settings, Arena and Atelier. The approved 12.13 control bar, five worlds, vessel proportions, symbols, music and game mechanics are retained.

v12.13 — Precision Controls
A unified control bar with aligned balance, bet and last return, quick bets, Turbo and finite Autoplay. Navigation and settings share one icon family. The five worlds, vessel artwork, symbol proportions, mathematical model and Arena are retained from 12.12.

v12.12 — Original mobile layout restored
Phones use the original V11 responsive layout again. No forced landscape, no scaled desktop inside the phone, and no automatic fullscreen request. The approved desktop appearance is retained, with a separate Full screen button. Game rules, artwork, audio and server behaviour are unchanged.

v11.00 — Mobile Navigation
Horizontal top navigation on phones in Solo, Multi and Atelier. Centred play area, stacked multiplayer machines, and popovers that open below the navigation. Existing vessel artwork, proportions, reel motion and desktop layout are preserved.

v10.0.3 — Portrait Edition
Gold room: 1–2 credits. Out-of-range bets show the appropriate higher or lower room with a switch button. Phone framing corrected. Square symbols, a portrait crop for each world and vertically stacked multiplayer machines. Vessel proportions match the visible Gold reference from 9.2; desktop navigation, controls and scenery remain unchanged.

v10.0.2 — Five World Signatures
Abyss glass restored with photographic reflections. Five fixed world vessels: no jar purchases, weekly capsule rewards or equipment switching.
v10.0.1 — Clear Glass Fix
Continuous glass reflections restored: no dark rectangular opacity patch. Same approved dimensions and finishes.
One identical instrument across all five worlds: equal glass apertures, full-size symbols and matching reel motion. New Obsidian Royale finish; the requested golden crown returns to Abyss. Star keeps its Eclipse Prism design. A shorter centre line, compact colour-coded world selector and all-gold Gued Originals signature.

v9.3.0 — The Signature Edition
Panoramic room cards, navigation at the top right, aligned console, volcanic gold and seashell capsules, repaired Eclipse Prism glass, ascending worlds, full Blue scenery colour transitions and mirrored six-reel online duels. Red soundtrack: Obsidian Drive.

v9.2.0 — One Aurora
One site for Solo, Multiplayer and Atelier. Online matchmaking, clearly labelled practice bots, daily cosmetic gifts and human leagues.

v9.1.0 — The Five Signatures
Five precious-metal capsule finishes, restored symbol scale, central galaxy and shifting auroras. Solo, two-player demo Duel and cosmetic Atelier/Pass. No real-money checkout.

v9.0.0 — Stellar Observatory
Permanent volcanic lava, cinematic space observatory with slow color shifts, reference room selector, optical spacing above the glass foot and the same painted objects during travel and settlement. Precious-metal capsule concepts remain proposals.

v8.2.2 — Five worlds
Stable crystal sizing, refined glass edges and payline, a new control console, electronic room soundtracks and a disclosed 94% theoretical return.

v8.0.0 — Living Abyss & Atelier console
Fifteen swimming jellyfish, corrected sprite bounds, underwater light, a redesigned control console and four room soundtracks. Approved crystal vessels and game probabilities retained.

v7.0.6 — Cristal & Resonance
Three transparent glass tubes, a circular SPIN control, and cumulative centre-line and five-or-more-anywhere returns. Nine authoritative symbols; recalibrated 96% internal theoretical return.

v6.1.1 — Compact screen layout
Controls grouped beside SPIN on mobile, with three rows sized to the available screen height.

v6.1.0 — Three visible rows
Three full symbols per reel over a transparent backdrop. Only the centre line pays.

v6.0.1 — Free-standing symbols
Transparent scenery behind the symbols in both rooms, with no reel frame or panel.

v6.0.0 — Signature wins
A champagne-framed net-win display, one light sweep and an exact total you can reveal immediately. Both rooms and one visible row retained.

v5.1.0 — Two private rooms
Choose Gold or Blue. Gold opens by default. One visible row, original symbols and unchanged rules.

v5.0.3 — Stability & responsiveness
Retryable symbol decoding, coordinated reel recovery and lighter session updates.

v5.0.2 — Desktop framing
Smaller symbols, a height-aware layout and controls visible together on laptop screens. Reel motion uses the actual rendered size.

v5.0.0 — Glass & Champagne
Continuous marble architecture, a transparent glass console, champagne controls and refined desktop/mobile layouts.

v4.10.0 — Haute Mécanique
New level IV and V forms: precision gimbals, sculpted violet prisms, turquoise glass chambers and layered jewellery settings.

v4.9.0 — Metamorphosis & Architecture
Approved level II and III forms: open-core spheres, sculpted crystal structures, multi-chamber capsules and architectural settings.

v4.8.0 — Material evolutions
Twenty redesigned evolutions, from Precision to Signature, built around the same titanium, glass and champagne-gold objects.

v4.7.0 — Material collection
Five redesigned base symbols: smooth titanium, optical glass and champagne gold. Selected finishes retain the original five color identities.

v4.6.0 — Stability & performance
Lighter symbol rendering, retained history, reliable audio resume and safer recovery after interrupted animations or loading errors.

v4.5.0 — International edition
English interface throughout, centered SPIN button without the loop icon, and a shared feedback link for invited friends.

v4.4.0 — Mechanical precision
All 25 forms decoded before play, short mechanical assembly and synchronized reward sound and counters. Interruption handling corrected; settings and history collapsed.

v4.3.1 — Private lounge
Subtle header backdrop, coordinated brand typography, collapsed panels and retained reel images at settlement.

v4.2.0 — Aligned table
Payout legend on a solid dark rail below the marble; three quick bets, custom amounts and three isolated settled symbols.

v4.1.0 — The vault
Visible marble veins, a new vault setting and direct symbol inspection.

v4.0.0 — Portoro
Black-and-gold marble console, rebuilt frame, solid text backgrounds and isolated symbol rendering.

v3.4.0 — Private table
Brand on a solid rail, three quick bets, cleaner copy and only the result visible at rest.

v3.3.0 — Refinement
Focus on play, a champagne palette, better-spaced amounts and optional settings and history.

v3.2.0 — Private lounge
Dark architectural setting, black marble, champagne lighting and a larger play console. Music and rules retained.

v3.1.1 — Custom bets
Direct entry from 0.01 to 1,000 fictional credits using a comma or decimal point. Larger mobile controls and exact fractional returns.

v3.1 — Aurora Prestige
New name and title, stable-width gold numbers and clearer casino-style controls. Music, symbols and probabilities retained.

v0.15.0 — Final reel
Matching first two symbols trigger a slower final reel with spaced clicks. The same suspense applies to winning and losing final stops; probabilities remain unchanged.

v0.14.0 — Free-standing symbols
Removed translucent reel panels, separators and gallery frames. Objects appear directly on the scene, moving or settled.

v0.13.0 — Signature
Dry mechanical detents, deceleration and discrete reel stops. Lounge music and first-touch audio; more complex level-V forms. Independent-round candidate preparation.

v0.12.0 — Mechanical evolution
Redesigned levels II–V, one lounge track, gain-scaled coin sounds and fireworks for returns of 40× or more. No victory effect below the bet.

v0.11.0 — Precision Edition
Transparent refined objects, lounge music and audible reels. Level-scaled triple returns and inversely scaled frequencies; 96% RTP checked across 3,125 states.

v0.10.0 — Living Glass
Browser-permitted automatic sound, five atmospheres, five jackpot tracks, synchronized reels and background particles.

v0.9.0 — Beyond the Gate
A 2:22 soundtrack, explicit audio controls, sharp moving images, levels IV and V and an animated cosmic setting.

v0.8.0 — Apotheosis
Redrawn levels II and III, visible three-stage progress, level-III lighting and a coin burst followed by a golden shower.

v0.7.0 — Evolution
Three illustrated forms per symbol, local progress and transformation sequences. At this stage, evolution was visual only and did not change payouts.

v0.6.0 — Immersion
Continuous reels, cinema mode, animated win counter, eight-round replay and local volume, theme and motion preferences.

v0.5.0 — Elemental reactions
Five victory animations and sounds, symbol-matched lighting, distinct partial returns and a no-bet preview gallery.

v0.4.0 — Cinematic Edition
Original setting and five symbols, rebuilt interface, successive reel stops, particles, mobile layouts and reduced motion.

v0.3.0 — Clearer fusion
Named symbols, highlighted combinations, visible rules, no-bet replay, two atmospheres and improved audio controls.

v0.2.0 — Singularity Surge
Original music, spin and win sounds, animated lighting and a new interface.

v0.1.0 — First prototype
Three reels, fictional credits, session export and a verified mathematical model.

Calculation model: Cristal 4.29.0 · Internal base return: 92% · See current rules for Ascension and Ante.

STUDIO AURORA

The 5 finishes

Explore all five finishes. Previews do not place bets or change progress.

Choose a reaction to preview it.

AURORA MEMBERS

Your rewards.

Connecting to your collection…

Your complimentary turns

Demo rewards have no cash value. Your player key is kept in this browser; clearing its storage creates a new profile. Missing days never removes your collection.

Choose your bet

You can also type an amount directly in the bet field. Changing the bet never starts a spin.

Autoplay

Ordinary wins do not stop autoplay unless you select the option above. Ascension unlocks stop the batch. The full batch cost, including Ante, must already be available before starting.

Stop whenever you want with AUTO. The current spin will finish. Fictional demo credits only.

An original fictional Aurora treasure.